a journal of play.

Rawls & the Cake Game as Procedural Justice

“The intuitive idea is to design the social system so that the outcome is just whatever it happens to be, at least so long as it is within a certain range. The notion of pure procedural justice is best understood by a comparison with perfect and imperfect procedural justice. To illustrate the former, consider the […]

Rawlsian Game Design:


Speculation on VR Regulation After Seeing Disunion at Exile